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26th RIFACE, Messigny, 2005

Awarded Problems

Give a proof game where a piece A intercepts a piece B on 2 different lines. The interception must be used to avoid check or allow castling. Any combination of row, column or diagonal is thematic. Pieces A and B can be of same colour or not. No fairy pieces or conditions are allowed.

0 - Example:

[rnbq1b1r/ppp1kppp/4pNn1/8/7Q/3P4/PP1PPPPP/RNB1KB1R]

16+15. SPG in 7.0 moves (C+)

[rnbq1b1r/ppp1kppp/4pNn1/8/7Q/3P4/PP1PPPPP/RNB1KB1R]

Solution: 1.Nf3 d5 2.Ne5 d4 3.Nd7 d3 4.cxd3 e6 5.Qa4 Ne7 6.Qh4 Ng6
7.Nf6+ Ke7


1 - Michel Caillaud
Messigny 2005
1st price

[rnbq1bn1/ppp1pp2/1kp5/3R3P/5N1P/Q1PP4/PP3PPB/RK4N1]

15+13. Proof Game in 21,0 moves

[rnbq1bn1/ppp1pp2/1kp5/3R3P/5N1P/Q1PP4/PP3PPB/RK4N1]

Solution


2 - Andrey Frolkin & Kostas Prentos
Messigny 2005
2nd price

[2kr3r/ppp2ppp/5Q2/5R1B/3P1n1K/6nP/PPP1Pq1P/RNB5]

14+12. Proof Game in 14,5 moves (C+)

[2kr3r/ppp2ppp/5Q2/5R1B/3P1n1K/6nP/PPP1Pq1P/RNB5]

Solution


3 - Kostas Prentos & Andrey Frolkin
Messigny 2005
3rd price

[1n3bnr/1pp2Bpp/1p1Qp3/4KPr1/8/2P2P1N/PPPNk1P1/4q2R]

13+13. Proof Game in 18,5 moves (C+)

[1n3bnr/1pp2Bpp/1p1Qp3/4KPr1/8/2P2P1N/PPPNk1P1/4q2R]

Solution


4 - Michel Caillaud
Messigny 2005
Special price

[rn3bkr/1pp3R1/Q1p5/p7/2B2p2/2BP1P2/PPP2PP1/RN2K2N]

15+10. Proof Game in 18,5 moves (C+)

[rn3bkr/1pp3R1/Q1p5/p7/2B2p2/2BP1P2/PPP2PP1/RN2K2N]

Solution


5 - François Labelle
Messigny 2005
1st Honorable Mention

[rnb1kbnr/pppp1ppp/8/4p3/8/2qQKN2/PPP3PP/R4BNR]

12+16. Proof Game in 7,5 moves (C+)

[rnb1kbnr/pppp1ppp/8/4p3/8/2qQKN2/PPP3PP/R4BNR]

Solution


6 - Andrey Frolkin & Kostas Prentos
Messigny 2005
2nd Honorable Mention

[5n2/1RBk1pQ1/3p1rnp/p6p/8/6r1/2P1PPPP/bN2KBNR]

13+11. Proof Game in 16,0 moves (C+)

[5n2/1RBk1pQ1/3p1rnp/p6p/8/6r1/2P1PPPP/bN2KBNR]

Solution


7 - François Labelle
Messigny 2005
3rd Honorable Mention

[rnb1kbnr/ppp1pppp/8/8/8/8/PP1P1P1P/RNB1K1NR]

11+14. Proof Game in 6,5 moves (C+)

[rnb1kbnr/ppp1pppp/8/8/8/8/PP1P1P1P/RNB1K1NR]

Solution


8 - Vlaicu Crisan
Messigny 2005
4th Honorable Mention

[rnbq2Q1/pppppNrp/3k1n2/6p1/8/2P1K3/PPPNPPPP/R3BB1R]

16+14. Proof Game in 12,5 moves (C+)

[rnbq2Q1/pppppNrp/3k1n2/6p1/8/2P1K3/PPPNPPPP/R3BB1R]

Solution


9 - Anatoly Vasilenko & Andrey Frolkin
Messigny 2005
5th Honorable Mention

[r1bq2n1/ppp1pp2/3p2p1/1Q2nk1p/P1N5/KBrPP3/1PP2PP1/R3B1bR]

14+16. Proof Game in 15,0 moves (C+)

[r1bq2n1/ppp1pp2/3p2p1/1Q2nk1p/P1N5/KBrPP3/1PP2PP1/R3B1bR]

Solution


There is no order in the Commendations.


10 - Thierry Le Gleuher
Messigny 2005
Commendation

[1n1k1b1r/2R3pq/7n/Q2Kp3/P4P2/3P4/1PPP2PP/1NB2bNR]

15+9. Proof Game in 14,5 moves (C+)

[1n1k1b1r/2R3pq/7n/Q2Kp3/P4P2/3P4/1PPP2PP/1NB2bNR]

Solution


11 - ?#8240;tienne Dupuis
Messigny 2005
Commendation

[rn2kb2/pbppP2p/p1N2p2/8/r2P4/3QPP2/PPP2B2/2KR3q]

12+13. Proof Game in 15,5 moves (C+)

[rn2kb2/pbppP2p/p1N2p2/8/r2P4/3QPP2/PPP2B2/2KR3q]

Solution


12 - Göran Wicklund
Messigny 2005
Commendation

[rqbk1bn1/pPp2pp1/n7/3p3p/1B2Q3/NP1P4/3PPPPP/2K1RBNR]

16+13. Proof Game in 13,0 moves (C+)

[rqbk1bn1/pPp2pp1/n7/3p3p/1B2Q3/NP1P4/3PPPPP/2K1RBNR]

Solution


13 - Kostas Prentos et Andrey Frolkin
Messigny 2005
Commendation

[rnb3nr/NpkN2Qp/1q1b4/4ppR1/1B6/1P1P4/2KPPPPP/7R]

14+12. Proof Game in 17,0 moves (C+)

[rnb3nr/NpkN2Qp/1q1b4/4ppR1/1B6/1P1P4/2KPPPPP/7R]

Solution


Analysis of the awarded problems

by Francois Labelle

To participate I had to write a program to analyze games for their thematic content. Here is the analysis of all the awarded problems. So at a glance you can see which piece intercepted which piece and how many times.

Each triplet is of the form: (number of different lines, piece A, piece B).

I'm counting two interceptions on the same line but in opposite directions as different lines, so for example the 1st prize is scored as intercepting on 4 different lines and not 2.

1st    (4,bQd8,wRh1) (1,bPd7,wBf1) (1,wRh1,wQd1) (1,wNb1,bQd8) (1,wPc2,wQd1)
2nd    (3,bNb8,bQd8) (2,bNg8,bQd8) (1,bPh7,bRh8)
3rd    (2,wKe1,wQd1) (2,bKe8,bQd8) (1,wPf2,bQd8) (1,bBc8,bRa8) (1,wPe2,bRa8)
Spec.  (3,bBf8,wRh1) (1,wPd2,wQd1) (1,bPd7,wQd1) (1,wRh1,wBf1)
1st HM (5,wQd1,bQd8) (1,bPe7,wQd1)
2nd HM (2,wPd2,wPa2) (1,bPf7,wQd1)
3rd HM (2,wQd1,bQd8) (1,bPe7,wQd1)
4th HM (2,wNg1,wQd1) (1,wPd2,bBf8) (1,bRh8,wQd1)
5th HM (2,wBf1,bRh8) (2,bNb8,wQd1) (1,bPd7,wQd1) (1,wPe2,bBf8) (1,wNb1,wBf1)
Comm.  (3,wRa1,wQd1) (2,wPf2,bQd8) (1,bPd7,wQd1)
Comm.  (2,bPg7,bQd8) (1,wBc1,bQd8) (1,wRa1,bQd8)
Comm.  (2,bBc8,wQd1)
Comm.  (3,wNg1,wQd1) 

Of course, proof games shouldn't be evaluated based on this interception data only (it doesn't say if a thematic piece is captured or returns home, for example), but I thought that you'd find this summary interesting nonetheless.

Francois